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<title>nmcelmury's CGPortoflio Gallery</title>
<link>http://nmcelmury.cgsociety.org/gallery/</link>
<description>nmcelmury's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Girl on Bench</title>
	<link>http://nmcelmury.cgsociety.org/gallery/644294</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/115795/115795_1213840364_small.jpg"><br><br>Built a nice face for this girl and decided I should probably give her a body to go along with it :-). Had a lot of fun making her clothing, especially her jacket (though it proved to be difficult rigging it to get it to look right when she sat). Just a small scene to keep the skills sharp. The background is just a google image, I wanted to focus more on the character than building a good chunk of Central Park.]]>
	</description>
	<pubDate>Thu, 19 Jun 2008 01:52:47 +0000</pubDate>
	</item>
	<item>
	<title>Execution</title>
	<link>http://nmcelmury.cgsociety.org/gallery/631961</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/115795/115795_1210891889_small.jpg"><br><br>Made this for the Uplift Universe CG Challenge. Had a really good time creating it, ran into some interesting challenges with the feathers and wracking my brain for something to fill in the background. Overall I'm pretty happy with it, if I had to do it over again obviously would have done a few things differently but it was a fun experience none the less.]]>
	</description>
	<pubDate>Thu, 15 May 2008 22:51:34 +0000</pubDate>
	</item>
	<item>
	<title>Girl</title>
	<link>http://nmcelmury.cgsociety.org/gallery/603701</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/115795/115795_1204600500_small.jpg"><br><br>Modeled and textured this girl based on a photo from http://characterdesigns.com. It was a fun experiment with close up rendering of hair and skin shaders, Overall I think it turned out pretty well. Done in 3DS Max with Mental Ray.]]>
	</description>
	<pubDate>Tue, 04 Mar 2008 03:15:12 +0000</pubDate>
	</item>
	<item>
	<title>Fun with zbrush</title>
	<link>http://nmcelmury.cgsociety.org/gallery/609747</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/115795/115795_1205801647_small.jpg"><br><br>quick sketch from ZBrush, took it into max, threw some hair on him and a decent shader and just had some fun.]]>
	</description>
	<pubDate>Tue, 18 Mar 2008 00:54:09 +0000</pubDate>
	</item>
	<item>
	<title>Skin W.I.P.</title>
	<link>http://nmcelmury.cgsociety.org/gallery/594789</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/115795/115795_1202833861_small.jpg"><br><br>Modeled and textured in 3DS Max as a SSS test. The render took about 5 minutes per frame with all the hair and lights. The model still has a couple of issues, but this was more or less a shader and hair test for some upcoming projects we're doing.]]>
	</description>
	<pubDate>Tue, 12 Feb 2008 16:31:03 +0000</pubDate>
	</item>
	<item>
	<title>Bar Scene</title>
	<link>http://nmcelmury.cgsociety.org/gallery/459153</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/115795/115795_1170454365_small.jpg"><br><br>This was done in my final months of school, made in maya, rendered in mental ray with global illumination and no final gather.]]>
	</description>
	<pubDate>Fri, 02 Feb 2007 22:12:47 +0000</pubDate>
	</item>
	<item>
	<title>Final Project For Shading Class</title>
	<link>http://nmcelmury.cgsociety.org/gallery/313951</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/115795/115795_1138523659_small.jpg"><br><br>this was my final project for a shading and lighting class i just finished. done in maya, rendered with maya's software renderer with no raytracing or anything special. I thought ide throw it up for comments or critique, lemme know what you all think!<br />
]]>
	</description>
	<pubDate>Sun, 29 Jan 2006 08:34:24 +0000</pubDate>
	</item>
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